We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.

Search:

Type: Posts; User: Garan; Keyword(s):

Page 1 of 20 1 2 3 4

Search: Search took 0.02 seconds.

  1. Thread: Compass

    by Garan
    Replies
    8
    Views
    135

    FWIW, Waypoint and MoorMap are actually...

    FWIW, Waypoint and MoorMap are actually integrated. When loading they look for each other and, when detected, activate options to work together. For instance, you can add a point of interest in...
  2. Thread: Compass

    by Garan
    Replies
    8
    Views
    135

    Oops, one minor typo in my previous post, it's...

    Oops, one minor typo in my previous post, it's the "/loc" command that includes heading info, the ";loc" does not. As to code, I don't believe I ever included parsing location data in a code sample,...
  3. Thread: Compass

    by Garan
    Replies
    8
    Views
    135

    The only limitation is that the compass would not...

    The only limitation is that the compass would not update automatically. In order to determine your heading, plugins (including Waypoint) need the user to click on a control which sends the ";loc"...
  4. Replies
    1
    Views
    56

    Unfortunately, there are two Lua implementation...

    Unfortunately, there are two Lua implementation limitations that prevent this. First, plugins can not automatically change any equipment, at best they can set up a quickslot with a series of items...
  5. Replies
    7
    Views
    158

    As DJHeydt already noted, VIPs can already send...

    As DJHeydt already noted, VIPs can already send mail from anywhere. I prefer to reassign one of my Toolbar slots (the little buttons that open panels like social, inventory, help, etc) to open the...
  6. Yes and no. There are two separate issues with...

    Yes and no. There are two separate issues with regard to environment and variables, Apartments and Environments. This is touched upon in the Noobs thread in the sample "It's my Party and I'll cry if...
  7. Replies
    4
    Views
    1,176

    Unfortunately, per a conversation I had a little...

    Unfortunately, per a conversation I had a little while back with Vyvyanne, none of the devs that contributed to the Lua implementation are still working on LotRO. So, it is extremely unlikely that...
  8. Replies
    39
    Views
    1,162

    FWIW, This has nothing to do with Lua plugins in...

    FWIW, This has nothing to do with Lua plugins in LotRO. As implemented, Lua has no access to network protocols or your browser.
  9. Replies
    2
    Views
    155

    Not really possible as the text is stored in the...

    Not really possible as the text is stored in the .dat files specific to each language and are checked and re-downloaded every update so even if you were able to unpack the dat files, translate all...
  10. Replies
    22
    Views
    1,863

    Unfortunately, from the existing terrain as...

    Unfortunately, from the existing terrain as currently developed (as shown in the TerrainMap plugin), the Dead Marshes terrain and Anorien terrain don't seem to have any way of meeting without a...
  11. Plugins have no control over most of the UI. We...

    Plugins have no control over most of the UI. We can only affect the visibility of the inventory bags, vitals, target info, plugin manager, and fellowship/warband panel. What you are looking for is...
  12. Replies
    4
    Views
    283

    Basically, you would pass the image ID to...

    Basically, you would pass the image ID to SetBackground for any node that you want to have that background. So, if you were creating the "Offence" node in the image you referenced, you would use...
  13. Replies
    4
    Views
    283

    The in-game resources can be used as backgrounds...

    The in-game resources can be used as backgrounds as long as you know the correct resource IDs. Unfortunately, there's no mapping between the xml IDs used by skins and the numeric resource IDs used by...
  14. Replies
    10
    Views
    335

    One of my biggest annoyances with the map is our...

    One of my biggest annoyances with the map is our inability to make custom marks or annotations. Another fairly major annoyance was the inability to resize/position the map (although that can be...
  15. Replies
    1
    Views
    158

    Already available, called the Instance Finder...

    Already available, called the Instance Finder (shift+F by default). Cross Server groups are not possible due to server/client architecture but it works within your server. Problem is, nobody uses it...
  16. Replies
    23
    Views
    1,306

    FWIW, Update 17 covers roughly 595 map tiles...

    FWIW, Update 17 covers roughly 595 map tiles while Eastern Gondor was about 600 tiles of explorable area (when we account for the parts of Pelenor that existed but were unreachable). So the new...
  17. Replies
    9
    Views
    632

    There are two types of settings involved here,...

    There are two types of settings involved here, both of which are generally best recreated than edited. The first is the list of plugins loaded per character which is controlled by the...
  18. Replies
    3
    Views
    389

    LotRO is based on the books, not Peter Jackson's...

    LotRO is based on the books, not Peter Jackson's interpretation shown in the movies. That means it is truer to the actual lore as written by Professor Tolkein. You can participate in many quests,...
  19. Users can neither turn off nor opt out of the...

    Users can neither turn off nor opt out of the <rgb> tags used to create colored text in chat messages. As it happens, this isn't specific to Rainbow Chat, and not even to Lua plugins. Users can...
  20. Muster horns (and most other default points of...

    Muster horns (and most other default points of interest) are included in MoorMap and can be searched for on an individual map or globally.
    ...
  21. FWIW, the explorable area of LotRO is...

    FWIW, the explorable area of LotRO is significantly smaller than Warmutkan's results. Since the TerrainMap plugin uses the tiles that make up the game map, if you count all of the tiles and multiply...
  22. Replies
    49
    Views
    4,107

    There is already a plugin, Mouse Cursor...

    There is already a plugin, Mouse Cursor Highlighter Advanced, that will help you find your mouse pointer easier:
    http://www.lotrointerface.com/downloads/info537-MouseCursorHighlighterAdvanced.html
    ...
  23. Replies
    6
    Views
    501

    I've often toyed with the idea of adding travel...

    I've often toyed with the idea of adding travel routes to MoorMap. In fact, that was one of the original ideas behind Overlays. Unfortunately, I just never had the time to do it.

    FWIW, pretty much...
  24. Replies
    3
    Views
    354

    While it would be nice if the functionality were...

    While it would be nice if the functionality were built into the client, given the decrease in resources and personnel at Turbine, that is not likely to happen. However, there is a plugin, MoorMap,...
  25. Replies
    5
    Views
    586

    Unfortunately, positioning the mouse cursor is...

    Unfortunately, positioning the mouse cursor is not exposed to Lua. We can however make some things easier for a vision impaired person. For instance, the Lotro Alerts plugin can be used to position a...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4

This form's session has expired. You need to reload the page.

Reload