Dev Diary: Trait Trees in Helm's Deep
Hey all. Let’s take some time to understand the class trait changes coming with Helm’s Deep. The biggest question I get about the class changes is… Why? It’s a pretty big question so I’ll try to break down a few of the reasons here.
Seems like sound reasoning to me.
*Eyeballs her 4 full quickslot bars*
Some of you guys got to go!!!
Still a bit anxious, but I do think the reason here is along the lines I expected. More skills = more things to balance/break...