Fun New U11 Draigoch bug?
Anyone else seeing this? Draigoch's body is getting redrawn at the start position during Phase 1, and invisible (but present) at the other positions.
So if, after the first round of combat, Draigoch moves left, the DPS group and head-Tank will have targettable circles at the correct positions, but nothing to look at: head and claws are actually drawn at the original positions. From the DPS group perspective, not much changed, but this makes the job of head-Tank calling out directions to move ... difficult. (The DPS group can actually look out across the room and see Draig's body on the wall on the other side, while targetting invisible claws right in front of us.)
Since the head's not drawn at the proper platform, calling out the second move based on the head's movement at the end of combat may not be possible.