combat animation bug?
I don't know if the rest of the hunter community has seen this, but what has happened with the combat animation when firing a bow? Seems that 12.1 added an extra frill when hunters start combat, the drawing of the bow. The problem is that I can be bow in hand, half way through my induction of whatever skill, when my hunter decides he needs to put away the bow he is already holding and pull out another bow. Was the bow I had in hand not good enough? Is this new bow some super-secret new weapon. Or is it just a simple glitch in timing? Both my wife and I have both seen it on our hunters and I was curious if anyone else had seen it.
Meneldor: Amatalas (100 Hunter), Sylvira (100 Runekeeper), Matolo (100 Burglar), Matrem (100 Warden), Materin (74 Champ), Matoras (65 Minstrel), Matalorin (24 Guardian)