I think they all have the right intentions and want to do it justice. But good intentions and reality are two different things. They gutted the development team so that had to throw things off. The original plan was to have new content quarterly. It appears that update 13 will be released in April so that goal will be a little off. I believe these will add up. I am trying not to be cynical and so I hope for the best.
A lot of people are saying the age of the code and engine are major factors. I think it is to a point. But what I wonder is how does WoW keeps that game going forward? I believe they are adding personal housing in the next expansion. Granted, WoW is not as graphically demanding as LOTRO. I don't really think it is about the code and engine as much as it is about the resources and commitment. I appreciate the dilemma it puts Turbine in. How much resources will they set aside to get this done? Will other parts of the game suffer? In the end I think WB needs to loosen the purse strings and get this done. I can dream.
they are all dead.. they just don't know it yet....
i you really love housing then please support it by buying housing items from the store!
A letter from executive producer Aaron Campbell
This deserves a special mention. After reviewing all our goals for the year, major Housing changes will not be among them. We reviewed multiple options to update the system – none of them met our standards of quality, and ultimately the system you would want us to build.
LOTRO is about the journey, and first and foremost we want to be expanding and growing the world of Middle-earth. This does not mean there will be no changes to Housing, but don’t expect broad, systemic updates. I’m sorry that we set any other expectations in the past, as we know this is a feature that many of you greatly value.
Meadowlarke Sweetweed on Landroval. Also nephews and Bounders Ayrhawk, Wrennsong, and Little Meadowlark Sweetweed
Club Eclair roleplaying group on Landroval currently capped at Level 45 in eastern Angmar for all Shadows of Angmar end-game content (Alphred Troute, Hedgerow Shrewburrow).
I'm hugely disappointed and not surprised in the least.
I tend to blame staffing and financial constraints, imposed by bean counters for a variety of reasons - some objective and sensible, I have no doubt. Nevertheless I'm dying a little inside to see yet further delays with no real timescale in sight. It is a small comfort that there is actually a statement on the subject, instead of a "say nothing" response, because feedback should go both ways ideally.
Its Dead :-(
So lets see, why would someone use LOTRO housing...
The idea of the housing revamp is to get people to use the housing. Allowing free-form placement will make a tremendous difference in the amount of time players spend in their housing, and the amount of TPs they will use in decorating it. As the creative potential increases, so does the potential for revenue. The other thing to look at is grind, the ability to upgrade houses, making them larger or adding additions is also another potential revenue stream, it could require a great deal of resources to do upgrades (in the form of harvestable crafting mats? Wood prices are too low anyway compared to iron...), or you could top up with TPs...
The point is, the more things you have for people to do with their houses, the more potential revenue you have. Same goes for anything really, but housing done right, has been proven to be an enormous time sink... One that is completely cosmetic, and raises very little eyebrows when you offer the store links...
Just remember, its quite possible that housing may end up paying for that next raid... Honestly, its the one thing that may bring me back to LOTRO... I bought Helms Deep, but have logged twice since it was released. Content lately has been bleh at best.
The problem is Turbine needs new Devs because the old ones are tired and have lost their love of the game. To make money they must please the customer and at this point they are draining more then they are making because they spent too much time on adding new systems instead of updating the old ones. So in the end they lose potential subscribers because nobody wants to pay for a broken game.
I think into the situation where the dollars Lotro takes in every month is declining each month. That means that the amount of content of all kinds provided in a year has to go down. Large features like a major update to housing are too costly. Typically the situation of having to cut back on new content, new features and updates to old features because you can't afford it. Annoys potential customers, new customers and existing customers resulting in them spending fewer dollars on the project. Fewer dollars earned causes another reduction in expenses and reduces content again.
There is a name for this situation. It is called a vicious cycle. Many times there is no way out a vicious cycle. The product spirals downward to extinction or a very small niche product.
Unless stated otherwise, all content in this post is My Personal Opinion.
I play LOTRO now for the lore and the questing and the fact that the story line has continuity. And because in LOTRO I don't suddenly sign on and find myself stripped of all my gear every month or so because of some change they've made that requires me to spend tons of in game gold to re-gear. But having a decent housing system would definitely be an added way to keep me in the game.
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