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  1. #1
    Registriert seit
    23.09.2010
    Beiträge
    921

    Please don't overcompensate one class for others being OP

    As classes are rebalanced, I would urge the devs not to bring all classes up to the level of the OP ones and instead lower the OP ones down to the level of the other classes. For example, I see RKs complaining about mini healing but the answer isn't to buff RKs to mini levels but instead to nerf minis. RK healing was nuts before and needed a nerf. Yes it could be more fluid, but it's a mistake to compare RKs to minis when minis are obviously face roll easy.

    Another example from champs: just because cappies can take on 20 NPCs doesn't mean champs are weak, it just means cappies need a nerf. Champs need red line love and are clunky but they went from a very OP class before that could do really high DPS while also having very high survivability so it just seems weak in comparison. No class should be able to do it all and champs could and got a deserved nerf.

    This isn't to say each class doesn't have bugs and things to be fixed, just that the game is way too easy, some classes need nerfs and nerfs aren't inherently bad.
    Edited due to violations of the community guidelines.

  2. #2
    Registriert seit
    01.02.2014
    Ort
    America
    Beiträge
    73
    Zitat Zitat von YamydeAragon Beitrag anzeigen
    Even better, instead to go asking for class nerfs or buffs, lets we all learn the classes we play. There are no OP classes, only players having a hard time figuring out how the class work. All classes are potentially equal when traited & geared properly with the best for the function they will do.

    By the way, overcompensate don't means what you think.
    Minstrel at level 20 can one-shot same-level monsters with quick cooldown shouts, especially the dissonance one. A burglar of similar level specced for damage cannot. Minstrels are supposed to be buffing/healing/support, three terms turbine may need to research a bit more.
    [CENTER][URL="http://www.youtube.com/user/UncrownedPrince91"][FONT=Arial Black][SIZE=2][COLOR="#00FFFF"]I Have a YouTube Channel and... it kinda sucks but visit anyway to make me feel nice :3[/COLOR][/SIZE][/FONT][/URL][/CENTER]

  3. #3
    Registriert seit
    27.10.2013
    Beiträge
    202
    Zitat Zitat von YamydeAragon Beitrag anzeigen
    Even better, instead to go asking for class nerfs or buffs, lets we all learn the classes we play. There are no OP classes, only players having a hard time figuring out how the class work. All classes are potentially equal when traited & geared properly with the best for the function they will do.

    By the way, overcompensate don't means what you think.
    Very poor attempt of trolling.

    2/10 wouldn't read again.

  4. #4
    Registriert seit
    17.09.2010
    Beiträge
    1.067
    Zitat Zitat von hiddenfate Beitrag anzeigen
    Minstrel at level 20 can one-shot same-level monsters with quick cooldown shouts, especially the dissonance one. A burglar of similar level specced for damage cannot. Minstrels are supposed to be buffing/healing/support, three terms turbine may need to research a bit more.
    Have 1 shot lvl 49 mobs on a lvl 44 mini with call to fate and mostly quest gear for lower levels. Pretty sure it's possible to 1shot purple mobs on minis before LIs even, but resists become an active problem. While I do not know if there really is any point in posting this, but indeed it would honestly make a lot of sense to balance things by reducing potency not increasing it in most cases...


    Crickhollow l Thorfinn || r14 champ, r12 burglar- Crickhollow || r11//r9 warg Crick//Elendilmir || + other stuff

 

 

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