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Ergebnis 176 bis 186 von 186
  1. #176
    Registriert seit
    30.09.2011
    Ort
    Ireland
    Beiträge
    182
    Zitat Zitat von Selebrimbor Beitrag anzeigen
    ^This

    Will you guys take your argument to the Brandywine forums where it belongs?
    It's not really fair to say all brandywiners are like that, when it's just 1 ego-obsessed guy trying to justify himself as a good player when he uses tactics similar to blue line wardens and bubbling champs.

    Back on topic, (just so I'm completely clear) there are no new skills or traits coming for creeps this update? Nothing but CD guff?
    Geändert von Amdul (16.11.2013 um 20:00 Uhr)

  2. #177
    Registriert seit
    25.04.2011
    Ort
    Lothlorien
    Beiträge
    1.708
    Zitat Zitat von Amdul Beitrag anzeigen
    It's not really fair to say all brandywiners are like that, when it's just 1 ego-obsessed guy trying to justify himself as a good player when he uses tactics similar to blue line wardens and bubbling champs.

    Back on topic, (just so I'm completely clear) there are no new skills or traits coming for creeps this update? Nothing but CD guff?
    My bad, I wasn't trying to come off like that. I meant that a Brandywine argument belonged on a Brandywine forum.

  3. #178
    Registriert seit
    01.06.2011
    Ort
    Blighty
    Beiträge
    2.376
    Zitat Zitat von Amdul Beitrag anzeigen
    Back on topic, (just so I'm completely clear) there are no new skills or traits coming for creeps this update? Nothing but CD guff?
    As far as I am aware there are no new skills or traits for creeps. What changes are made to creeps in a later update remains to be seen.

    Creeps are getting new damage types though. For example, wargs will now deal Fell-wrought Damage as standard instead of Common Damage.
    [URL="http://theartofwarg.com/"]@theartofwarg[/URL]

  4. #179
    Registriert seit
    01.06.2011
    Ort
    Hannover
    Beiträge
    1.196
    Zitat Zitat von MrWarg Beitrag anzeigen

    Creeps are getting new damage types though. For example, wargs will now deal Fell-wrought Damage as standard instead of Common Damage.
    Isn´t this the new more detailed skill systematization as on freep side? It is mitigated in the same way as common damage was!?

  5. #180
    Registriert seit
    13.09.2010
    Ort
    Finland
    Beiträge
    153
    Zitat Zitat von OverlordGate Beitrag anzeigen
    Isn´t this the new more detailed skill systematization as on freep side? It is mitigated in the same way as common damage was!?
    Last time i checked it was not getting mitigated, and the only dmg reduction was coming from audacity, but they could have fixed that in the later beta update.


    There were other kinda random stuff like the critical defence with that extra modifier.

    I tested defilers slick flesh and it did not go to the extra modifier %, and i dont think they are selling crit defence stuff in the store either that could increase the % change in that.







    Then we also one had the battlefield promotion change in the later beta, when they changed it the creeps battlefield promos remained broken for the rest of the beta afaik.







    I did also try make fresh new creeps in bullroarer to see if that get could get it fixed, but for some reason my heals were always staying the same, and some people were reporting significant morale dropping after that update.

  6. #181
    Registriert seit
    11.09.2013
    Beiträge
    622
    Ummm +Melee damage for a spider? Ummmm. And incoming healing not working, hopefully that stays with beta.

  7. #182
    Registriert seit
    01.06.2011
    Ort
    Hannover
    Beiträge
    1.196
    Zitat Zitat von Nosterdamus Beitrag anzeigen
    Last time i checked it was not getting mitigated, and the only dmg reduction was coming from audacity, but they could have fixed that in the later beta update.


    There were other kinda random stuff like the critical defence with that extra modifier.

    I tested defilers slick flesh and it did not go to the extra modifier %, and i dont think they are selling crit defence stuff in the store either that could increase the % change in that.


    As for the extra critical defence modifier there are new traits implemented (yellow captain spec for example) which give +X% Critical Defence

  8. #183
    Registriert seit
    05.12.2007
    Ort
    Toronto, Ontario
    Beiträge
    5.112
    Creeps are going to be so disappointing, yet again.

    Once again, I will either god mode it solo on one of my freeps or zerg all the solo freeps on my creeps.

  9. #184
    Registriert seit
    01.06.2011
    Beiträge
    1.349
    How does the Creep Morale increase that happened after the last Beta affect PvP?

    Is my guess correct that in solo play Reavers are quite OP now (due to ~1-2k HPS with Wrath while full damage), BAs and Wargs are okayish and the rest of the Creep classes still suck?

    And that in RvR the Morale doesn't help much and that Freep Raids blow up any Creep in seconds while having OP healing themselves


    No live experience to back this up, just guesses based on Beta

  10. #185
    Registriert seit
    02.06.2011
    Ort
    Finland
    Beiträge
    851
    Reaver felt nice, altho being able to solo a keep without losing morale is bit too much, boost npcs.

    I saw a ooc paste where a r10 hunter hitted a npc for 43k. With one skill. Think he was 85.
    So time will tell.

  11. #186
    Registriert seit
    15.09.2007
    Beiträge
    5.802
    Zitat Zitat von Chris91 Beitrag anzeigen
    How does the Creep Morale increase that happened after the last Beta affect PvP?

    Is my guess correct that in solo play Reavers are quite OP now (due to ~1-2k HPS with Wrath while full damage), BAs and Wargs are okayish and the rest of the Creep classes still suck?

    And that in RvR the Morale doesn't help much and that Freep Raids blow up any Creep in seconds while having OP healing themselves


    No live experience to back this up, just guesses based on Beta
    I think it's a good reading based on what i see on live and what i saw on the beta.

    On the plus side, spider pets are so beyond useless that I can actually unslot my pet trait and use steelweave web to at least TRY to make my roots useful again (lol).
    [img]http://imageshack.us/a/img41/4553/73i4.jpg[/img]

    Even my Signature is trolling!

 

 
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