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  1. #26
    Quote Originally Posted by Nebster View Post
    Mathili is right. It's 43.1 not 49.3
    Also please add South of Dol Brannor 79.1s 48.1w

    Thanks for the list

    For "South of Dol Brannor", which one did you see? Was it along the road (i.e., just north of the Fork), or was it up on the hillside south of Dol Brannor?

  2. #27
    Join Date
    Sep 2013
    Location
    Ontario, Canada
    Posts
    680
    Gundash was at the spider area today on Withywindle; seen him there at least once before as well.
    Neddor, Untrustworthy Guardian of Arkenstone
    Massan, Captain Nutter of Laurelin

  3. #28
    Join Date
    May 2007
    Location
    Issaquah, WA
    Posts
    154
    Scythe-jaw @ 72.1S, 48.5W (east of the Crossing -hall) on Elendilmir today (12 Nov)

  4. #29
    Abrakhor - 85.4S 44.9W - Lower Lebennen - Out on that island
    Last edited by Denlir; Nov 12 2014 at 03:25 PM.

  5. #30
    Anburz - 78.6S 49.0W - Dor-Ern-Enil - Walking on the road

  6. #31
    Fought all on Gladden today (just finished at 4pm servertime), locations as follows:

    Scythe-Jaw: South glade
    Gundash: North glade
    Du-Kalon: In the cave

    Anburz: Back beach
    Keterang: Lang Boha
    Ripper: Fork

    Abrakhor: Small Island
    Render: North Wall-West
    Luruyak: Woods (rare not yet on this location on the list)

  7. #32
    Join Date
    Sep 2013
    Location
    Ontario, Canada
    Posts
    680
    Quote Originally Posted by Scirocco View Post
    Also killed Keterang last night at the Lang Boha location, and added to list.

    I modified the North Wall location to two locations based on where we killed Render last night. He was in the far NE corner, generally moving north and south. I call this North Wall-East to differentiate from North Wall-West, which is along the same wall in the NW corner by the river.

    Could not find Abrakhor (the Lebennin tier 2 bounty mob) last night, though. I haven't seen him in the game yet, in fact.

    All rare mobs killed last evening respawned in their same location, so I'm going to consider my respawn theory a given at this point (until proven otherwise).

    The up-to-date list:



    Ringlo Vale :

    Spider area [71.7S, 52.0 W] (west of Ethring, near warband) - Du-Kalon, Scythe Jaw
    Lakeshore [72.0 S, 48.6W] (south shore of lake with island, east of lumber camp) - Du-Kalon
    North Glade: [73.7S : 49.2W] (SE of Ethring, east of road, SW of lumber camp) - Du-Kalon, Scythe Jaw, Gundash
    South Glade: [76.3S, 50.4W] (S of Ethring, east of road, just west of treasure cache) - Du-Kalon, Scythe-Jaw, Gundash
    Dead Cave/Nimrond (very back of the cave, behind the door, where you fought the Dead in the instance0 - Du-Kalon, Gundash
    Cliff-Top [72.3S, 48.6W] (promontory between Ethring and lumber camp) - possible site, I have not seen anything there yet
    Orc Camp [70.3S, 47.4W] (in the cul-de-sac guarded by two trolls in the center of the camp) - Gundash

    Dor en Enril :

    North Woods [77.7S, 50.2W] (NE of Tungobel, west of fork] - Anburz, Ripper
    Fork [78.3S, 49.0W] (east of Tungobel at fork in road) - Anburz, Ripper, Keterang
    South Beach [81.3S, 47.1W] (beach shore west of Linhir) - Keterang
    Back Beach [81.4S, 48.0W] (the grassy area up the hill to NW of SoBe) - Anburz, Ripper
    Hill [83.0S, 50.8W] (small hill with rock on top, west of south road) - Ripper, Anburz, Keterang
    Lang Boha [83.1S, 49.3W] (open area due south of Lang Boha) - Keterang


    Lebennin :

    Woods [84.1S, 41.7W] (forest west of Aerthir) - Render
    North Wall-East [79.0S, 33.6W] (along NE edge of zone, far NE corner) - Render
    North Wall-West [78.5S, 35.5W] (along NE edge of zone, north of Lornost, west corner near river) - Render, Luruyak
    Big Island [85.6S, 44.8W] (the big triangular island, on the big dune in the center) - Render, Luruyak, Abrakhor
    Small Island [84.6S, 43.9W] (the long, thin smaller island just north of Big Island) - Abrakhor
    River [80.8S, 40.8W) (SW of Ost Anglebed, SE of Malbarth, along the north side of the river on the bluff between the crossings) - Abrakhor, Ripper, Luruyak
    Re-post - Gundash can also spawn at the Spider area [71.7S, 52.0 W] (west of Ethring, near warband).

    Also, an odd thing:

    Doing the corsairs bounty today I saw Anburz in the North Woods (he was also there yesterday). After I finished the corsairs, I went and picked up the Anburz quest and returned to the North Woods. When I got there, Ripper had taken his place, and there was no sign of Anburz. Anyone else encounter a spawn-swap on the same day?

    Update: Anburz is now at the fork, same day. Not sure why he was in the North Woods earlier.
    Last edited by Warmutkan; Nov 13 2014 at 10:13 AM.
    Neddor, Untrustworthy Guardian of Arkenstone
    Massan, Captain Nutter of Laurelin

  8. #33
    Quote Originally Posted by Scirocco View Post
    For "South of Dol Brannor", which one did you see? Was it along the road (i.e., just north of the Fork), or was it up on the hillside south of Dol Brannor?
    Its on the hillside east of the fork- Anbuz and Ripper. It was pretty cool yesterday coz we fought Anburz there, then Keterang on the fork and Ripper on the North Woods west of the fork. All north.
    Last edited by Nebster; Nov 13 2014 at 02:00 PM.
    .

    100 Warden, 48 Hunter, 44 Champ, 42 Loremaster, 39 Runekeeper, 40 Burg, 36 Mini, 33 Guard

  9. #34
    It looks as though any of them can spawn in any of the locations (except, perhaps, for limiting the cave and orc camp sites to humanoids....can anyone confirm finding Scythe Jaw in either location?), so I am just going to indicate that with a simple "all". We may still be missing a location in DeE and Lebennin, so if anyone spots that, please report (and thanks to everyone who has been doing so). *Note: added Dol Brannor spot.

    A particular mob respawns in same location, apparently chosen at random at server "reset," for the day. Respawn time is about 15 to 20 minutes. Daily locations vary by server.

    I added a list of the mobs by tier/reputation level. Tier 1 requires acquaintance; Tier 2 requires friend; Tier 3 requires ally.


    Ringlo Vale :
    Tier 1 - Scythe-Jaw
    Tier 2 - Gundash
    Tier 3 - Du-Kalon

    Spider area [71.7S, 52.0 W] (west of Ethring, near warband) - all
    Lakeshore [72.0 S, 48.6W] (south shore of lake with island, eastof lumber camp) - all
    North Glade: [73.7S : 49.2W] (SE of Ethring, east of road, SW of lumber camp) - all
    South Glade: [76.3S, 50.4W] (S of Ethring, east of road, just west of treasure cache) - all
    Dead Cave/Nimrond (very back of the cave, behind the door, where you fought the Dead in the instance) - humanoid only?
    Cliff-Top [72.3S, 48.6W] (promontory between Ethring and lumber camp) - all
    Orc Camp [70.3S, 47.4W] (in the cul-de-sac guarded by two trolls in the center of the camp) - humanoid only?

    Dor en Enril :
    Tier 1 - Anburz
    Tier 2 - Ripper
    Tier 3 - Keterang

    North Woods [77.7S, 50.2W] (NE of Tungobel, west of fork] - all
    Fork [78.3S, 49.0W] (east of Tungobel at fork in road) - all
    Dol Brannor Hillside [79.4S, 48.0W] (the hillside due south of Dol Brannon, east of the fork) - all
    South Beach [81.3S, 47.1W] (beach shore west of Linhir) - all
    Back Beach [81.4S, 48.0W] (the grassy area up the hill to NW of SoBe) - all
    Hill [83.0S, 50.8W] (small hill with rock on top, west of south road) - all
    Lang Boha [83.1S, 49.3W] (open area due south of Lang Boha) - all


    Lebennin :
    Tier 1 - Luruyak
    Tier 2 - Abrakhor
    Tier 3 - Render

    Woods [84.1S, 41.7W] (forest west of Aerthir) - all
    North Wall-East [79.0S, 33.6W] (along NE edge of zone, far NE corner) - all
    North Wall-West [78.5S, 35.5W] (along NE edge of zone, north of Lornost, west corner near river) - all
    Big Island [85.6S, 44.8W] (the big triangular island, on the big dune in the center) - all
    Small Island [84.6S, 43.9W] (the long, thin smaller island just north of Big Island) - all
    North River Bank [80.8S, 40.8W) (SW of Ost Anglebed, SE of Malbarth, along the north side of the river on the bluff between the crossings) - all
    Ethillorn Beach [85.3S, 44.2W] (just east of Ruins of Ethillorn and small triangular beach, in the grassy area along the river) - all



    *added 7th spawn location in Lebennin...we now have 7 in each zone*
    Last edited by Scirocco; Nov 16 2014 at 07:42 PM.

  10. #35
    Join Date
    Jul 2007
    Location
    NYC
    Posts
    1,891
    Quote Originally Posted by Scirocco View Post
    It looks as though any of them can spawn in any of the locations (except, perhaps, for limiting the cave and orc camp sites to humanoids....can anyone confirm finding Scythe Jaw in either location?), so I am just going to indicate that with a simple "all". We may still be missing a location in DeE and Lebennin, so if anyone spots that, please report (and thanks to everyone who has been doing so). *Note: added Dol Brannor spot.

    A particular mob respawns in same location, apparently chosen at random at server "reset," for the day. Respawn time is about 15 to 20 minutes. Daily locations vary by server.

    I added a list of the mobs by tier/reputation level. Tier 1 requires acquaintance; Tier 2 requires friend; Tier 3 requires ally.


    Ringlo Vale :
    Tier 1 - Scythe-Jaw
    Tier 2 - Gundash
    Tier 3 - Du-Kalon

    Spider area [71.7S, 52.0 W] (west of Ethring, near warband) - all
    Lakeshore [72.0 S, 48.6W] (south shore of lake with island, eastof lumber camp) - all
    North Glade: [73.7S : 49.2W] (SE of Ethring, east of road, SW of lumber camp) - all
    South Glade: [76.3S, 50.4W] (S of Ethring, east of road, just west of treasure cache) - all
    Dead Cave/Nimrond (very back of the cave, behind the door, where you fought the Dead in the instance) - humanoid only?
    Cliff-Top [72.3S, 48.6W] (promontory between Ethring and lumber camp) - all
    Orc Camp [70.3S, 47.4W] (in the cul-de-sac guarded by two trolls in the center of the camp) - humanoid only?

    Dor en Enril :
    Tier 1 - Anburz
    Tier 2 - Ripper
    Tier 3 - Keterang

    North Woods [77.7S, 50.2W] (NE of Tungobel, west of fork] - all
    Fork [78.3S, 49.0W] (east of Tungobel at fork in road) - all
    Dol Brannor Hillside [79.4S, 48.0W] (the hillside due south of Dol Brannon, east of the fork) - all
    South Beach [81.3S, 47.1W] (beach shore west of Linhir) - all
    Back Beach [81.4S, 48.0W] (the grassy area up the hill to NW of SoBe) - all
    Hill [83.0S, 50.8W] (small hill with rock on top, west of south road) - all
    Lang Boha [83.1S, 49.3W] (open area due south of Lang Boha) - all


    Lebennin :
    Tier 1 - Luruyak
    Tier 2 - Abrakhor
    Tier 3 - Render

    Woods [84.1S, 41.7W] (forest west of Aerthir) - all
    North Wall-East [79.0S, 33.6W] (along NE edge of zone, far NE corner) - all
    North Wall-West [78.5S, 35.5W] (along NE edge of zone, north of Lornost, west corner near river) - all
    Big Island [85.6S, 44.8W] (the big triangular island, on the big dune in the center) - all
    Small Island [84.6S, 43.9W] (the long, thin smaller island just north of Big Island) - all
    North River Bank [80.8S, 40.8W) (SW of Ost Anglebed, SE of Malbarth, along the north side of the river on the bluff between the crossings) - all
    Ethillorn Beach [85.3S, 44.2W] (just east of Ruins of Ethillorn and small triangular beach, in the grassy area along the river) - all



    *added 7th spawn location in Lebennin...we now have 7 in each zone*
    The coords for Ethillorn beach are 83.5S, 44.2W and not 85.3S
    Ricardofurriel 115 Champion Edved 105 Captain Roovery 115 Minstrel Galathriell 105 Lore-Master EddieVedder 105 Rune-Keeper

 

 
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