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Developer Diaries

Developer Diary : Lore-master Class Changes in Helm’s Deep

Hey folks! I’m Deviled_Egg and I’m going to fill you in on some of the goodies the Lore-master will be receiving in the Helm’s Deep expansion. The Lore-master will feature three distinct specializations, each one catering to a different play-style. The Keeper of Animals is the Lore-master’s pet line. Specializing in this line will make your pets stronger and tougher to take down, as well as offer new interactions between you and your pets. The Master of Nature’s Fury is the Lore-masters DPS Line. Traits in this line will give you the ability to wield Flame, Lightning, and Frost to great effect. Last, but certainly not least, is The Ancient Master. This specialization will give you a suite of debuffs and disables which can render your enemies’ attacks useless, or make them more vulnerable to the attacks of you and your allies. The Ancient Master also has the ability to restore the Morale and Power of allies.

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Developer Diary : Guardian Class Changes in Helm’s Deep

Hey all, Verizal here to talk to you about all the fun, new changes coming up with the Guardian. I was pretty pumped when I found out that I was going to have the opportunity to work on this class, given both my experiences in LOTRO, and my inclination towards heavier classes in other MMOs. For whatever reason, the idea of charging headlong into battle, covered in plate, and swinging a giant axe appeals to me much more than hanging out on the outskirts of the fight, plinking away at the enemy and hoping they don’t look my way (sorry Hunters). It was with this sort of mentality that I tried to approach this rather sizeable revamp.

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Developer Diary : Champion Class Changes in Helm’s Deep

When tapped to work on the Champion, it was important to me that the main functionality not change drastically, but instead work into the trees in a meaningful way. As it existed before the revamp, each line had a specific purpose, some more focused or successful than others, but each had a distinct goal and way of going about things. So when it came time to define each line, it just made sense from the start.

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Developer Diary : Captain Class Changes in Helm’s Deep

Hello all! RockX here, and it’s time to talk Captain. Captain was definitely challenging, as I needed to keep in mind all four roles the Captain fills. As such, the main goal was to allow each of the three specializations to fully function in its chosen role while allowing the Captain to buff their allies appropriately. In addition, I wanted to make buffing offer more active and engaging gameplay, rewarding the Captain for using buffs at opportune moments.

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Developer Diary : Burglar Class Changes in Helm’s Deep

Hello all! RockX here, and today I’m talking about the Burglar class revamp. I really enjoyed working on the class, as I felt each role could use a little something to really make them shine. Therefore, my main goal was to really home in on what made each of the three Burglar specializations unique and focus gameplay into each line’s strengths. The Quiet Knife line focuses on dealing high burst damage using Stealth and positional skills. The Mischief-Maker line uses the application and removal of Tricks to control and whittle foes down through attrition. The Gambler manipulates chance with Gambles, ensuring an outcome in their favor. Each play-style should feel familiar to existing players, with new skills which offer potent additions to the chosen specialization.

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The Bounder’s Bounty Developer Diary

Well, hello there! Aubergine here, and as the good hobbits have had me quite busy in helping them set up their fundraising campaign, thought I’d take the time to share some of the details with you.
The Bounder’s Bounty will run until the release of Helm’s Deep.  Unlike a more traditional festival, you participate by simply by logging in and playing LOTRO just as you normally do. You’ll just need to include some occasional trips to Michel Delving.

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An Open Letter from the Bounders of the Shire

Good Gentlehobbits and Friends of the Shire, the Bounders are calling for your aid!

The Shire has long been a happy, quiet land, with little need to know of or care about movements in the great lands beyond.   However, in the last years, threats have been increasing at our borders.  Strange persons and creatures can be seen prowling in ever greater numbers, with the once exotic glimpse of a travelling elf or dwarf growing more common by the day.

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