Game Systems: Introduction to Crafting
[05-Mar-2007]
Ever since we published Lead
System Designer Nik Davidson’s Developer
Diary on the origins of LOTRO’s Crafting System, the crafters of the
community have eagerly awaited more details.
In our second Developer
Diary we introduced the concept of Professions and Vocations, and covered a
little more ground. It’s time to bring
our crafters the next installment! Here’s
a basic overview of the system, including details on how to get started in your
crafting career.
In The Lord of the Rings OnlineTM: Shadows of
AngmarTM, players learn
a starting Vocation by talking to a Master or Mistress of Apprentices in the
following towns:
The Shire
- Michel
Delving: Blossom Proudfoot,
Mistress of Apprentices
Bree-land
- Combe: Jill Brushwood, Mistress of Apprentices
- Bree-town
Crafting Hall: Old
Roger Sorrel, Master of Apprentices
Ered Luin
- Gondamon: Alfwin, Master of Apprentices
- Celondim:
Golphedinir, Master of
Apprentices
- Thorin’s
Hall: Nási, Master of
Apprentices
Vocations
Each Vocation is made up of
three Professions, as follows:
Armourer
- Metalsmith
- Prospector
- Tailor
Armourers can create a wide
variety of armour, but they specialize in heavy armour and shields. As capable
miners and smelters, they can procure and prepare the metal they need; they can
also craft clothes and leather armour, but will need to trade for the tanned
hides required to create these items.
This is an excellent choice of trade for one who relies on heavy armour
and shields.
Explorer
Explorers are resourceful
folk who can live off the land, crafting leather armour and clothing while
gathering anything useful they come across.
Explorer is an excellent choice for anyone who wears Light or Medium
armour, or wants to specialize in resource gathering.
Armsman
- Weaponsmith
- Prospector
- Woodworker
Armsmen are capable of
crafting any weapon their fellow adventurers might ever need, so this is an
excellent vocation for anyone who relies on their fighting abilities. An Armsman is proficient in mining and
smelting, but will need to trade for wood with which to make bows, spears, and
the like.
Tinker
A Tinker’s greatest skill is
that of jewelcraft, and a skilled Tinker can create baubles of both beauty and
utility. Tinkers can harvest the
precious metals and stones they needs for their work, and given the long hours
this trade requires, it’s a good thing that a Tinker is also a fair hand at
preparing a hearty meal!
Yeoman
Yeomen are the salt of the
earth, tilling soil and preparing food with age-old skills and knowledge. They can also create clothes and leather
armours, but need to trade their produce for the hides required.
Woodsman
Woodsmen are the foremost
bowyers in Middle-earth, and are capable of crafting fine weapons from the raw
wood they gather and treat. Their
knowledge of plants and nature also makes them proficient Farmers. Woodsman is an excellent choice of vocation for
anyone who wants to create their own mighty bows.
Historian
Historians are unique in their
access to the Scholarly arts, which allows them to research ancient lore and
use their discoveries to the advantage of their fellows. In addition, a Historian has the more
practical talents of cultivating land and forging the blades that are so often
spoken of in the histories they study.
Professions
Once
you’ve chosen a Vocation, visit a provisioner for any of your three Professions
to purchase tools, recipes, and many ingredients needed by that Profession. (Note:
though provisioners carry a wide selection, many items needed for crafting,
including some special rare recipes, are found as loot or must be obtained from
other players.) Provisioner NPCs are usually
located in the vicinity of the Mistresses or Masters of Apprentices, and in
many additional towns. Following are details
about the ten different Professions that make up LOTRO’s Vocations:
Cook
A long march can be made all the easier with the promise of a good meal at the
end. While it may seem a mundane talent, a good cook is every adventurer's best
friend!
Farmer
Farmers grow items, such as pipeweed, in the field and harvest them, usually as
supplies for other crafting Vocations.
Forester
Foresters gather resources such as wood from the forest, to be used by other
crafting Vocations.
Jeweller
Simple adornments and objects of beauty are the heart of the jeweller's trade.
However, exceptional adornments can go far to increasing the stature and
confidence of an adventurer, and a skilled jeweller can produce true works of
art.
Metalsmith
Metal armors and sturdy shields are the metalsmith's domain. Though their
initial products may be of simple make, eventually their skills will allow them
to work finer materials and greater designs.
Prospector
Prospectors gather stone and ore from the earth for use in other crafting
Vocations.
Scholar
Perhaps the most mysterious of the professions, the Scholar collects fragments
of lost lore and attempts to interpret their secrets. By doing so, he can create
scrolls for other craftsmen to read and improve their chances of producing a
superior product. Other practical applications include lore by which specific
enemies (orcs, trolls, the dead) might be best combated, dyes, and cures for
various maladies.
Tailor
A skilled tailor can make simple clothing from common cloth, but with time and
practice they can learn to create garments of great beauty that provide
significant protection to their wearer. The Tailor can also work with tanned
hides to produce leather armor – light, tough and suitable for travel.
Weaponsmith
As the name would suggest, the Weaponsmith is the primary source of melee
weapons. Swords, daggers, and axes of all varieties are the Weaponsmith's
purview, ranging from bronze training gear to mighty weapons of ancient design
and great renown.
Woodworker
As any archer will tell you, it takes more than a stick and a string to make a
worthy weapon. The woodworker is an expert bowyer, but expands his trade to
include staves, spears, and other hafted weapons. A master Woodworker can
produce weapons that even an elven hero would be proud to wield on the
battlefield.
The
Crafting Interface
You
can access your Crafting Panel by clicking the anvil icon right next to the
Main Menu icon in the toolbar at the bottom of the game screen, or by pressing the
“T” key. From there, you can craft items
using the recipes you’ve learned, and view your Mastery options. In order to craft an item, you must have the
right tool, the proper ingredients, and be near the appropriate crafting
facility. There are three main tabs
within the Crafting Panel, one for each Profession in your Vocation.
Players
can change Vocations at any time by speaking to the Mistress or Master of
Apprentices again, but they will lose all crafting experience for any
Professions not shared by the old and new Vocation. For example, changing from a Woodsman to a
Yeoman will cause the player to lose all experience they’ve earned as a
Woodworker and Forester, but any experience gained in the Farmer Profession
would carry over.
Your
skill in your chosen Professions will grow with experience, and you’ll advance
through the levels of Apprentice, Journeyman, Expert, Artisan, and finally,
Master. You can earn experience points
for a Profession simply by crafting, but you must complete crafting quests in
order to advance to the next level of expertise. Once you have become a Master at a given
Profession, you can use the “Mastery Options” tab in your Crafting Panel to
increase the odds of a Critical Success when crafting items under that
Profession.
There’s
a lot more to learn about LOTRO’s Crafting System, but we hope this brief
overview will help budding Artisans out there get started!