Game Systems: Base Character Stats
[21-Feb-2007]
Character
stats are the basic measurements that determine how effective your character is
at combat, defense, and virtual-life in general. Things like armour, weapons, and level make
your stats better, while ill effects like poison, disease, or defeat may lower
them, making you less effective or more vulnerable. No self-respecting MMO player would be caught
running around without stats! The
following are definitions of the basic player character stats in LOTRO.

Morale
Morale
is the amount of damage you can take before being defeated in combat.
Power
Power
is your inner reserve. It is used to
power combat maneuvers.
Might
Might
increases your ability to block incoming attacks with a shield or parry
incoming blows, and adds to the amount of damage you deal with a weapon. It also reduces incoming damage.
Agility
Agility
increases your ability to evade and parry incoming blows and adds to the amount
of damage you deal with a ranged weapon.
It also reduces your miss chance.
Vitality
Vitality
increases your maximum Morale and ability to regenerate Morale when not in
combat. Lastly, it reduces incoming
damage from non-weapon sources.
Will
Will
affects how much Power you regenerate when not in combat, and increases your
maximum Power total.
Fate
Fate
adds to your momentum in combat, directly influencing how quickly you
regenerate both Power and Morale while in combat.
Critical
Your
percent-chance to execute a Critical Hit.
Fire
Your
Armour will reduce the fire damage you take by this percentage.
Common
Your
Armour will reduce the Common damage you take by this percentage.
Shadow
Your
Armour will reduce the Shadow damage you take by this percentage.
Block
Your
ability to block an attack (requires that a shield be equipped).
Evade
Your
percent-chance to Evade an attack.
Parry
Your
percent-chance to Parry an attack.
Fear
Your
percent-chance to resist Fear effects.
Wound
Your
percent-chance to resist Wound effects.
Disease
Your
percent-chance to resist Disease effects.
Poison
Your
percent-chance to resist Poison effects.
Melee Effectiveness
This
is your relative effectiveness in melee combat. Better weapons and higher Might
will increase your effectiveness.
Ranged Effectiveness
This
is your relative effectiveness in ranged combat. Better weapons and a
higher Agility will increase your effectiveness.